SemanticGames.org is a website for collecting information on games that use semantic technologies or try to contribute in the area of semantic content creation. The web site should serve as comprehensive overview of the currently available semantic games in terms of what these games focus on as semantic games address a specific purpose.
In the SentimentQuiz the players choose from a fife grade scale ranging from very negative to neutral to very positive for describing a randomly chosen word regarding its sentiment scores. The more similar the choices of the players are the more points they get. Website: http://www.facebook.com/apps/application.php?id=28282268272View full post
In Concept Game the user is provided with a randomly chosen assertion consisting of three parts. The user then has to decide whether the assertion is meaningful or not. In case the user is right, he gets points and additional time for further assertions. This way, Concept Game collects common sense knowledge. Website: http://apps.facebook.com/conceptgame/ Datasets: …View full post
In TubeLink, a video is shown to the player in a crystal ball surrounded by tags that might fit the video. The player has to drag the tags to matching scenes in the video in order to fill the ball with energy in case that the predictions are accurate. In case there are enough matches …View full post
In Phetch one player out of 3-5 is chosen as describer. He describes an image and the other players, the seekers, have to find it on the web with the help of the describer’s description. The first seeker finding the image becomes the describer in the next round. Right guesses give points, while wrong guesses …View full post
In Wikispeedia the gamer is provided with two Wikipedia articles (or he can choose two articles on his own). The goal is to find a path from one article to the other by clicking on the links within the articles along the path. Website: http://www.cs.mcgill.ca/~rwest/wikispeedia/View full post
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